Articles
Recaps, metagame notes, and format primers from the Chamber.

2026-09-22 · SethMakesGames
Building the Cube: Battlefields
A dedicated battlefield mini-draft and the design principles behind 40 locations that reward holds, conquers, and niche strategies.

2026-09-21 · SethMakesGames
Building the Cube: Signature Spells
Why the best cube Signatures are exciting enough to pull a drafter into a third domain without deciding games by themselves.

2026-09-20 · SethMakesGames
Building the Cube: Order
Supporting swarm, Equipment, Empowered, control, and spell strategies within Order’s crowded 55-card section.

2026-09-19 · SethMakesGames
Building the Cube: Mind
Making the cube’s most spell-heavy domain work through card draw, Might reduction, tokens, and a deliberately tight rune economy.

2026-09-18 · SethMakesGames
Building the Cube: Fury
Shaping Fury around damage, combat tricks, efficient threats, and enough Mighty units to support its nine Legends.

2026-09-17 · SethMakesGames
Building the Cube: Chaos
Giving Riftbound’s most varied domain a coherent identity through Hidden cards, movement, recursion, and memorable engines.

2026-09-16 · SethMakesGames
Building the Cube: Calm
Balancing Calm’s movement, holding, counterspells, and Equipment themes across 55 carefully chosen cards.

2026-09-15 · SethMakesGames
Building the Cube: Body
Building Body around big units, Equipment, Empowered cards, and fight effects without falling into parasitic XP or buff packages.

2026-09-14 · SethMakesGames
Building the Cube: Legends
How to choose a balanced pool of 27 Legends, support their archetypes, and avoid options that ask too much of a singleton draft.

2026-09-13 · SethMakesGames
Building the Cube: Cube Basics
What a Riftbound cube is, how this 424-card environment is assembled, and the complete draft procedure for an eight-player pod.
2026-09-11
Five rounds, five wins: RuthlessRedge and Sanan at RQ Singapore
RuthlessRedge’s round-by-round account of taking Yasuo / Lillia through an undefeated played Swiss run and into the Top 4 prize split.
2026-09-06
RQ Singapore: a Top 4 split and three full lists
Six Swiss rounds, no crowned champion, and three Top 8 pairs with both decks: 2nd Yasuo / Lillia, 7th Viktor / Yasuo, and 8th Yasuo / Draven.
2026-09-05
Riftbound 2v2: the format Magma Chamber is built around
How paired Constructed works, why Regional Qualifiers look different from Dual Queue, and where to find lists on this site.

2026-09-01
John Riftbound: 2v2 Champions of the Rift
How JRB Endless and JRB ColdPhnx took Yasuo / Draven to a Top 4 at RQ Barcelona.
2026-08-15
The Original Riftbound Cube
A 434-card singleton cube with random legends, a battlefield mini-draft, and packs that are supposed to be all heat.
2026-08-09
Dual Queue Recap: Grand Finals Flip the Swiss Table
Legend distribution, win-rate tables, and the cards that defined Magma Chamber’s Dual Queue — including why Team 3 sits in first.
