Log inDiscordSupport

Articles

Recaps, metagame notes, and format primers from the Chamber.

2026-09-22 · SethMakesGames

Building the Cube: Battlefields

A dedicated battlefield mini-draft and the design principles behind 40 locations that reward holds, conquers, and niche strategies.

2026-09-21 · SethMakesGames

Building the Cube: Signature Spells

Why the best cube Signatures are exciting enough to pull a drafter into a third domain without deciding games by themselves.

2026-09-20 · SethMakesGames

Building the Cube: Order

Supporting swarm, Equipment, Empowered, control, and spell strategies within Order’s crowded 55-card section.

2026-09-19 · SethMakesGames

Building the Cube: Mind

Making the cube’s most spell-heavy domain work through card draw, Might reduction, tokens, and a deliberately tight rune economy.

2026-09-18 · SethMakesGames

Building the Cube: Fury

Shaping Fury around damage, combat tricks, efficient threats, and enough Mighty units to support its nine Legends.

2026-09-17 · SethMakesGames

Building the Cube: Chaos

Giving Riftbound’s most varied domain a coherent identity through Hidden cards, movement, recursion, and memorable engines.

2026-09-16 · SethMakesGames

Building the Cube: Calm

Balancing Calm’s movement, holding, counterspells, and Equipment themes across 55 carefully chosen cards.

2026-09-15 · SethMakesGames

Building the Cube: Body

Building Body around big units, Equipment, Empowered cards, and fight effects without falling into parasitic XP or buff packages.

2026-09-14 · SethMakesGames

Building the Cube: Legends

How to choose a balanced pool of 27 Legends, support their archetypes, and avoid options that ask too much of a singleton draft.

2026-09-13 · SethMakesGames

Building the Cube: Cube Basics

What a Riftbound cube is, how this 424-card environment is assembled, and the complete draft procedure for an eight-player pod.

2026-09-11

Five rounds, five wins: RuthlessRedge and Sanan at RQ Singapore

RuthlessRedge’s round-by-round account of taking Yasuo / Lillia through an undefeated played Swiss run and into the Top 4 prize split.

2026-09-06

RQ Singapore: a Top 4 split and three full lists

Six Swiss rounds, no crowned champion, and three Top 8 pairs with both decks: 2nd Yasuo / Lillia, 7th Viktor / Yasuo, and 8th Yasuo / Draven.

2026-09-05

Riftbound 2v2: the format Magma Chamber is built around

How paired Constructed works, why Regional Qualifiers look different from Dual Queue, and where to find lists on this site.

2026-09-01

John Riftbound: 2v2 Champions of the Rift

How JRB Endless and JRB ColdPhnx took Yasuo / Draven to a Top 4 at RQ Barcelona.

2026-08-15

The Original Riftbound Cube

A 434-card singleton cube with random legends, a battlefield mini-draft, and packs that are supposed to be all heat.

2026-08-09

Dual Queue Recap: Grand Finals Flip the Swiss Table

Legend distribution, win-rate tables, and the cards that defined Magma Chamber’s Dual Queue — including why Team 3 sits in first.